Catto Pew Pew Timed & Scramble

最終更新: 2026年7月21日

Timed/Scramble は chaotic public matchmaking より coordinated friend group 向け specialized gamemode。Timed は time limit 内 score challenge、Scramble は Cratestack 等 purpose-built map objective chaos。community contributor EvolvedPheonix 開発、全 player free。

Timed Gamemode 解説

Timed は scoring objective に clock。team/individual race accumulate point before expire。timer zero highest score win。FFA にない urgency — positioning every second matter。

scoring method map/config で varies — elimination、objective interaction、zone control 等。lobby pre-match briefing scoring rules read。

Timed 4〜8 friends communicate best。public timed あるが random teammate objective priority 理解せず。private friends intended experience。

Scramble Gamemode 解説

Scramble shifting objective — capture point、item collection、zone rotation match 中 change。adaptability beats raw aim。one strategy memorize player fail when scramble。

Cratestack signature Scramble map — tight angle/close corner/daring parkour jump purpose-built。vertical geometry Monke Mode + Scramble dynamic objective synergy。

Scramble map knowledge + flexible thinking reward。top player low-value fight skip、sprint/swing next active objective efficient rotate。

Cratestack Mastery

competitive Scramble 前 Cratestack vertical route 全 learn。Monke Mode ceiling path objective faster rotate。flatscreen ground route + powerup location memorize。

Cratestack close corner ambush opportunity。scramble objective rotate corner pre-aim。proximity chat tight space echo — audio bait knockback trap lure。

Cratestack powerup spawn scramble rotation contested。open section crossing speed boost。critical scramble phase objective zone defensive knockback powerup secure。

Friend Group Strategy

friend group objective caller assign — scramble rotation timer track team direct。simple callout dramatically improve vs uncoordinated。

Timed role split dedicated scorer + interceptor knock enemy from scorer。CTF escort tactics adapted timed objective。

「best played with friends」design intent respect — timed/scramble group queue、solo rank grind 向けでない。

Future DLC と Availability

Oakley Blade note specialized gamemode Timed/Scramble eventual DLC move 可能性、launch 時 free。free access advantage 今のうち。

community feedback scramble objective type/timed scoring variant shape。official Discord improvement suggest + new scramble config learn。

timed/scramble victory trophy apply。pure grind efficiency FFA inferior だが coordinated friend win solid progression + fun per session。

よくある質問

Timed/Scramble separate gamemode?

はい。distinct rules、本 wiki page は friend-group design philosophy + Cratestack association で両方 cover。

Timed/Scramble DLC 必要?

いいえ。launch 時全 player free。developer future specialized mode DLC move 可能性、launch access unrestricted。

Cratestack Scramble 向け build 理由?

Cratestack tight angle + parkour geometry Scramble rotating objective complement。vertical route fast objective rotation、definitive Scramble map。

Timed/Scramble solo queue できる?

public lobby 両 mode 存在。friends なし experience significantly worse。solo random teammate uncooperative objective gameplay。

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